Research Article | OPEN ACCESS
Double-Channel Stereoscopic Display Technology Based on OpenGL
Liu Shu, Fan Yangyu and Zhang Chenrui
Department of Electronic Information, Northwestern Polytechnical University Xi’an 710072, China
Research Journal of Applied Sciences, Engineering and Technology 2013 1:228-232
Received: May 30, 2012 | Accepted: June 21, 2012 | Published: January 01, 2013
Abstract
The multi-channel stereoscopic display technology has become an attractive frontier research area in recent years, supporting users with correct spatial perception and large vision experience. This paper studies on the easiest case of double-channel. Focusing on the problem of complex network programming in traditional synchronous display method, a design plan of double-channel stereoscopic display system on one PC based on OpenGL is proposed, which reflects some innovation of the paper. A series of performance tests have been taken and the results agree well with the need for three-dimensional effect and synchronism.
Keywords:
Double-channel on one PC, double-channel stereoscopic display system, OpenGL, stereoscopic display,
Competing interests
The authors have no competing interests.
Open Access Policy
This article is distributed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made.
Copyright
The authors have no competing interests.
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ISSN (Online): 2040-7467
ISSN (Print): 2040-7459 |
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